Some quick house rules I put together. The reaction table is taken from the Moldvay Basic rulebook, and the encumbrance system is a variant on Delta's stone weight system.
Reaction check, 2d6.
Dice Roll Reaction
2 Immediate Attack
3-5 Hostile, possible attack
6-8 Uncertain, monster confused
9-11 No attack, monster leaves or considers offers
12 Enthusiastic friendship
Character makes sucessful intimidate, bluff, persuasion check: +1.
Morale check, 2d6.
First monster death
When leader is killed
When numbers are reduced below 50%
When there is one monster left
Dice Roll Result
2 Monsters flee in panic
3-5 Monsters withdraw
6-8 Monsters regroup
9-11 Monsters fight on
12 Monsters fight to the death, make no more morale checks
Chaotic: -1, Lawful: +1, Neutral: no mod
Failing a morale check: -1 to subsequent morale checks. (Cumulative)
Rally: Leader spends a full round action. Monsters make a morale check at +1. Once per encounter.
Flee: Monsters retreat by the quickest route. They move at full speed and incur retaliation attacks. Monsters get -1 to attack and damage rolls.
Withdraw: Monsters retreat in the same direction, supporting each other, and monsters in melee do not retreat if they will take retaliation attacks.
Regroup: Monsters move towards the nearest ally, supporting each other. Monsters in melee do not move if they will take retaliation attacks.
Fight on: Monsters do not retreat, and fight on as normal.
Fight to the death: Monsters do not retreat, and do not make any further morale checks. On their next round, monsters get +1 to attack and damage rolls.
Encumbrance
Characters can carry their Strength score in stone without encumbrance.
Over their Strength score = 1/2 movement.
Characters can carry 2x their Strength score in stone maximum.
Weights-
1h weapon 1 stone
2h weapon 2 stone
Ammo 1/10
Shield 1 stone
Padded Armor 1 stone
Leather Armor 1 stone
Studded Leather 2 stone
Hide Armor 3 stone
Scale Mail 4 stone
Chain Mail 3 stone
Banded Mail 3 stone
Half Plate 4 stone
Full Plate 5 stone
Torches, potions, lanterns, scrolls, rope, spellbook, bedroll, etc 1/5 stone
Gems, coins, pearls, nails, caltrops, darts, etc 1/10 stone
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